Events


 * Long nights: voyages at night will become slow.
 * [Crew member name] had a brilliant idea. +2 Tp or random amount of XP
 * Clear waters: If water is clear of sharks and such obstacles, speed of ship dramatically increases.
 * Sights of sharks: Ship will stop moving on sight of a shark, then it will slowly move with caution.
 * [Crew member name] is tired of all the pointless sailing. He wants gold.


 * [crew member name] will start bleeding to death (unless you have a bandage)